A stage counter will tell you the stage you currently are on arcade mode (an also tells you if you are against a boss or sub boss). An explod close to your life will tell you if you have full life (perfect) or if you are in danger (life below 30%). Survival mode results screen will have a new fully animated aspect and with a background music too! And it will also give you a rank depending of how many enemies you defeated. Mode identificator, to tell you what mode you currently are, training or battle (last one changes during survival challenges). Also it will have its own announcer and animation. Final round will be detected and a new song will play during it (randomly decided from 3 songs). The other rounds (except some survival mode rounds - see survival mode explination) will have unique animations and randomly decided announcers. First round has it's own unique announcer and animation. Super special move finishes have a KOF XI-like pause, time depends of the groove. Each character have their own winquotes (from 5 to 9) from their different game appearances, except some who never had winquotes so I had to invent some silly stuff. When the time is almost over you will hear a special music (randomly decided from 3 songs) for it, an explod will come and tell you to hurry up, and the time counter background will change. Subject: WINMUGEN Screenpack snk vs capcom millenium battle + update cvs ultimate 25x25 July 20th 2014, 8:37 pm Hola aca dejo una actualizacion de 2 screenpack antiguo el primero es svc millenium battle y el segundo es cvs ultimate los 2 para portraits normales de 25x25 ya que varios me reclamaron por los otros saludos espero que les agraden y. A "cheap bastard" explod will appear if someone collapses during a fight. Portraits during the fight will react to your current mode (normal or ex version). Each groove now have their own super special move finish background. The start of the first round now have a lean screen, without lifebars and with an intro music instead of silence (Intro music will be different against bosses). In the character select screen you can see the basic status for the characters, they are based on their normal mode controlled by a human. A more "fullgame like" mugen including visual aspects. (Latest version with the char select screen support found in the downloads section)įollow the directions included inside the the package for perfect installation. Nothing but the best in quality to be expected from RedNavi!ĬvS W is designed to work with all of Warusaki3's CvS2 styled characters only! (Not Included!)Īlso its supported by using the High Res Hack Winmugen! download/gaa463k3ia4iai5/superman.A full game motif designed to work with all of Warusaki3's CvS2 styled Characters! Para la comunidad latina yo tengo un espacio donde muestro mis trabajos, pero me gustaria encontrar o formar una que unificara a la comunidad. Give me a place in his community for my projectĭue to my inexperience with palettes i have to disable them.(when you do any specials or hypers, the colors will revert to the default palette) Give me the oportunity to bring this project to MMV Thanks to Mach3 for the help in the beginning of the code Volzilla, AX, Red hood, chuchoryu and all the people from Mugenmultiverse site Mugen Renegade is a persona 5 inspired screenpack created for Mugen 1.1 and OpenG. Thanks for all the people who believe in this project: (Mugen 1.1 with OpenGL only)The longest project I've been a part of so far. a BIG THANK because you help me to perfect my skills in the mugen world. but some others dont believe in this project "JLA VS AVENGERS", well this superman is the proof that when you want to do something just do it, forget about the negative people and finish what you do.įor those who believe, thanks because you help me to finish this char.įor those who dont believe. When logansam enter in this mugen char making thing, i found some nice people and make great friends. With this char, i learned how to make a sprite,how to code and the most important thing how to have fun with it.
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